Archive for May, 2017

04 May

Maya FOV to Unity FOV – Camera Matching

In Uncategorized by John Draisey / May 4, 2017 / 0 Comments


So anyone who’s set up a scene in Maya and subsequently imported that scene to Unity has probably discovered two things. One, that Cameras don’t translate over. And two, that Unity uses a completely different field of view, FOV, compared to Maya. The solution? This python script for Maya, which adds a custom channel to the attributes of anything selected and named “camera1.”

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