Archive for June, 2016

30 Jun

Overwatch Competitive Play

In Uncategorized by John Draisey / June 30, 2016 / 0 Comments

Great news gaming fans, Overwatch Competitive Play is finally here! Bad news? You have to be Level 25 to unlock. Start grinding!!!

More information can be found here:

https://playoverwatch.com/en-us/blog/20167051


Learn V-ray the Right Way, $25

30 Jun

The Art of Finding Dory

In Uncategorized by John Draisey / June 30, 2016 / 0 Comments

My local art boutique Nucleus in Alhambra, CA is hosting an “Art of Finding Dory” event this Saturday, July 2nd from 3~6pm.

Here’s the website for more information:

http://www.gallerynucleus.com/event/566

30 Jun

Classic Star Wars – Coaster Edition

In Uncategorized by John Draisey / June 30, 2016 / 0 Comments

Picked up these bad boys at Frank & Son’s last week. Too bad they only had 4 of a kind. I would bought a dozen if they had more!


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30 Jun

New Community Page

In Uncategorized by John Draisey / June 30, 2016 / 0 Comments

Hey everyone, I’ve decided to create Facebook community page to help connect with other artists who are just as passionate about 3D as me. Check it out:

https://www.facebook.com/JohnDraisey3D/


Learn V-ray the Right Way, $25

27 Jun

V-Ray Fundamentals Volume 1

In Uncategorized by John Draisey / June 27, 2016 / 2 Comments

Over the past three years, V-ray has become an integral part of my 3D workflow. Volume 1 of my online tutorial draws on my numerous commercial jobs. There’s a lot of hidden logic parameters within this rendering program, and I go in depth on how to work with V-ray 3.0’s DMC sampler rather than against it. Time is precious for artists like us, and this course will show you how to render faster AND intuitively reduce noise within your shots.


Watch V-ray Fundamentals: Vol 1

23 Jun

Ktools for Maya

In Uncategorized by John Draisey / June 23, 2016 / 0 Comments

If you’ve ever cursed and screamed at Maya’s limited boolean options, I recommend giving Ktools a shot. The plugin is pretty cheap at just $10, and has helped my modeling considerably.

Here’s the link:

https://gumroad.com/klaudio2u

And this is what the toolbar looks like:

KTool Example


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23 Jun

Substance – Stone Wall Cladding

In Uncategorized by John Draisey / June 23, 2016 / 0 Comments

I published a new material on the Substance Share platform, and have made it available through here as well. It’s a Stone Wall Cladding with a smooth surface and speckles of dark orange. Came in useful for my current architecture job since I couldn’t find anything comparable on the internet.

Here’s the link.
Substance Designer File - Stone Wall Cladding (111 downloads)
Enjoy!


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20 Jun

Substance Designer – My First (Good) Material

In Uncategorized by John Draisey / June 20, 2016 / 0 Comments

Hey everyone,

I finally hunkered down and spent most of last week learning Substance Designer. I got started off doing a basic concrete and finished the week with a detailed floor tile texture, complete with raised grout and some dirt collecting in the tile crevices. The file size of 90 KB is absolutely shocking, and I love how easy it is to adjust and iterate. There’s still a long road ahead, but I’m glad to share the actual Substance Designer file below.

Substance Designer - Floor Tiles SBS File (123 downloads)


Enjoy!

Substance Designer Floor Tiles GRAPH - John Draisey


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