Illustrator 8 Files Not Importing into Maya

I ran into this issue while modeling a city using Adobe Illustrator so that the vector paths could be extruded in Maya. The error was pretty simple, but I spent a while troubleshooting the issue. As it turns out, Maya cannot import an AI file if even one vector path (i.e. building shape) is Open rather than Closed.

So how do you check your building outlines for Open paths? Here’s how to do it:

http://graphicdesign.stackexchange.com/questions/35199/finding-open-paths-in-adobe-illustrator


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