Earthquake – Making Of

So I found a cool character model that was included with Zbrush 4R7, and decided to have some fun with it in Arnold. I used a city image off the internet and fixed it in Photoshop by adding lens distortion and painting a custom depth map to achieve more accurate lens blur. Then I switched focus to the raw EXR render of the character and did some painting and lighting adjustments in Photoshop.

Earthquake - Lighting Setup

Earthquake - Raw Render

City Night

John Draisey - Earthquake Zbrush Model


Learn V-ray the Right Way, $25

Leave a Reply