Getting My Feet Wet in Python

I finally began learning Python for Maya, and I seriously can’t believe I didn’t jump into it sooner. It’s much easier to understand than MEL and I’m looking forward to posting my first script tomorrow. There’s a big list of tasks I perform when creating new scenes, like cameras, lights, reference for scale, and even specific render settings in Arnold. So my “New Scene Plus” script should prove to be a big time saver. =]


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